Mega Man Zero series
CVG
title = Mega Man Zero series | image = | developer = Inti Creates | publisher = Capcom | distributor = | designer = | engine = | version = | released = Mega Man Zero (2002) Mega Man Zero 2 (2003) Mega Man Zero 3 (2004) Mega Man Zero 4 (2005) | genre = Platform game | modes = Single player, multi-player (Mega Man Zero 2) | ratings = | platforms = Game Boy Advance | media = | requirements = | input = }}
The Mega Man Zero series is the fifth series in Capcom's Mega Man video game franchise, created by Keiji Inafune. Consisting of four games developed for the Game Boy Advance by Inti Creates, the series began with the release of Mega Man Zero in 2002.Like the Mega Man X and classic Mega Man series, the Mega Man Zero series is a 2D platform game with run and gun elements that places a heavy emphasis on memorizing boss patterns and selecting the correct weapons to use against enemies. Unlike previous series, the stages of Mega Man Zero are interconnected by an overworld map, with the player being assigned missions. However, Mega Man Zero 2 and later entries returned to the standard format that allowed the player to select a mission from a stage select screen.
One noticeable change from previous Mega Man series is the ability of the main character Zero to level up his weapons and gain new skills by defeating enemies, though this was eventually discontinued from Mega Man Zero 3 onwards. | The new cyber elf system, accessed during the pause menu | The Zero series also introduced a brand new Cyber Elf System, which allows Zero to equip small helper beings known as "Cyber Elves" to assist him in combat. This system can cause permanent changes such as increasing Zero's life bar or even covering dangerous spikes, or grant temporary enhancements, such as the ability to deflect bullets for a short time. Zero can equip three Cyber Elves, but doing so is penalised through a deduction of points from your overall game score. Later entries in the Zero series had more lenient prerequisites for the usage and consumption of Cyber Elves.
Another new addition to the franchise is the presence of elemental weapons; Zero gains three element chips that can be attached to any of his four weapons — the Z-Buster, the Z-Saber, the Triple Rod, and the Shield Boomerang. Doing so adds elemental effects to his attacks.Mega Man Zero100 years after the X series, the legendary Maverick Hunter, Zero, is awakened to help the Reploids who are being pursued by the government body, called Neo Arcadia. Unsure of who he is, Zero helps the band of Reploids, who in turn marvel at his amazing skill. Ciel, a human who lives with the Reploids, explains that Neo Arcadia began destroying all Reploids out of paranoia of them turning Maverick, so they fled the city. X, she claims, leads the government now, and Zero agrees to battle the Neo Arcadian regime, seemingly unaware of his and X's past...Mega Man Zero 2It has been one year since Zero defeated Copy X and ended Neo Arcadia's relentless persecution of the Reploids. However, Neo Arcadia still actively hunts him, and the battle comes to a head out in the desert. Zero survives the assault, but collapses soon afterwards, and is rescued by Harpuia, of all people. He is brought back to the Resistance Base, where he meets the new leader of the Resistance, Elpizo. But Elpizo is not all that he seems, as Zero soon discovers...Mega Man Zero 3Two months have passed since Elpizo turned mad with power and freed the Dark Elf by destroying the body of the original X. Ciel has finally finished her research on a new energy supply, and Zero is leading a group towards Neo Arcadia to make peace at last. However, Ciel detects readings similar to the Dark Elf coming from a snow field, and they stop to investigate. Inside a gigantic spaceship that fell from orbit, Zero discovers a massive Reploid, Omega, and the enigmatic Dr. Weil, the one X spoke of when talking about the curse of the Dark Elf. It seems Weil isn't alone this time, either - he has rebuilt Copy X, and together, the two of them instate a new regime in Neo Arcadia...Mega Man Zero 4Not long after the defeat of Omega, Weil has obtained his malicious objective and has taken hold of Neo Arcadia as a dictator, replacing the Pantheons with his own personal fleet of "Variants" and unfairly infringing upon citizen's rights, both reploid and human. Tired of the oppression from Neo Arcadia, humans migrate to a location known as Area Zero in hopes of starting a new life. Unfortunately, Weil's operation "Ragnarok" threatens to destroy this peace... | Introduction scene in Rockman Zero (Japanese version of Megaman Zero). |
| | Introduction scene in Megaman Zero (US and European version of Rockman Zero). |
| The original, Japanese versions feature a lot of what could best be described as blood. This is regardless of the fact that the ones dying are mostly Reploids and hence advanced robots.
The North American and European versions have been censored, with most instances of blood removed. This is most notable in the opening sequence of Mega Man Zero, although some blood was left in, and in the Final Boss's last transformation sequence in Mega Man Zero 4.* Much is left unknown as to what happened between the X and Zero series"for example, the details of the Elf Wars and who transferred Zero to his new body, why they did so, and when this took place. This is expected to be amended in the Mega Man X series in future installments. * There is also a misconception that Dr. Weil is called Dr. Wily in the Japanese version. This is untrue; he is called Dr. Vile (ドクターバイル Dokutā Bairu), who also is in no way connected to Vile/Vava from the X series, in the Japanese version. * The cliffhanger ending of Mega Man Zero 4 leads many to believe Zero is truly "dead," considering that not many metallic objects can survive going through Earth's atmosphere without heat shielding. However, Zero has been destroyed numerous times before and was rebuilt not long after. * It has been announced, however, that Mega Man Zero 4 is the last Mega Man Zero game, perhaps supporting that Zero is dead. *Mega Man ZX features a support character that goes by the name of Girouette, it is theorized that this character may be Zero because of his likeness. In support of this idea, Girouette's Model Z lacks a helmet, which was shown at the end of Mega Man Zero 4 in ruins. *Almost all names of side characters, including Ciel and Neige, are french words.*www.planet-megaman.com *www.megaman-network.com::[1] - Mega Man Zero series *www.gamefaqs.com - utilized for game release dates and marketing information, as well as gameplay.::[2] - Mega Man Zero::[3] - Mega Man Zero 2::[4] - Mega Man Zero 3::[5] - Mega Man Zero 4 *poke.dyndns.org - Translation of Rockman Zero 4 game script
|