Race (fantasy)
Many
fantasy stories and
worlds call their main
sentient humanoid species "
races" rather than species. In most such worlds, these races are related, typically having evolved from one root species (most often either elves or humans) by
magical or influence. The usage of the term in this context was popularized by
J. R. R. Tolkien and was further adapted and spread by the
Dungeons & Dragons role-playing game. Nowadays, many
imaginary universes use the terms "race" and "species" interchangeably.
In role-playing games, "race" typically refers to any species that can be played as a
player character. In older editions of
Dungeons & Dragons, the primary non-human player races (
dwarf,
elf,
gnome,
halfling and
half-elf) were called "demi-humans".
See
list of species in fantasy fiction for a listing of fictional fantastic races and species.
On the race vs. species issue, one might note that the most commonly used definition of a
species is that creatures of the same species are capable of interbreeding and producing fertile offspring, whereas creatures of different species are not. This is not always true in practice, however, for example there are reports of fertile
mules. But fantasy literature, from Tolkien to the present day, is full of half-breeds between races, of which the
half-elf (human/elf hybrid) is probably the most common.
Half-orcs (human/orc hybrid) are also common. On this grounds, one might argue that the two terms are not interchangeable at all, but that the races of elves,
orcs and humans should be considered races or subspecies of the same species. For example, in the
Dark Sun campaign setting,
Dwarves and humans are separate but closely-related species, as dwarves and humans can interbreed resulting in offspring, but the offspring are
infertile.
*
Character class*
Legendary creature*
List of character classes*
List of species in folklore and mythology*
List of species in fantasy fiction*
Monster