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The Legend of Zelda: Collector's Edition: Encyclopedia BETA


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The Legend of Zelda: Collector's Edition



The Legend of Zelda: Collector's Edition is a compilation of many of Nintendo's Zelda video games from previous consoles for the Nintendo GameCube, along with a demo of its then newest Zelda game.

It contains the following Legend of Zelda games:
The Legend of Zelda (based on the Japanese cartridge version)
Zelda II: The Adventure of Link
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Majora's Mask
The Legend of Zelda: The Wind Waker 20-minute demo

The compilation excludes The Legend of Zelda: A Link to the Past because its Game Boy Advance port was still being sold. Nintendo pointed out that with both this disc and use of the Game Boy Player, every notable game in the Zelda series at that point could be played on the Nintendo GameCube.

This compilation was never sold commercially, although can sometimes be found used in some video games stores, although the game says Not For Resale on the front. It was only available as a bundle with a GameCube (in North America and Europe) and as a prize to members of Nintendo websites and clubs around the world, specifically by registering Nintendo games and hardware (in North America, Europe, Japan, Australia) or by subscribing to Nintendo Power (in North America).

Quality of the "ports"

These games are not actually ported in the traditional sense, but rather the (slightly altered) ROMs of the original games are run via emulators; this has been proven by the ROM dumping community, who have been able to extract authentic ROMs of all these games from the disc, and they can even be booted on their original consoles with a copier or flash-cart (depending on the console).

Because they are only emulated (rather than altered for the new console) there are some problems, most notably some of the music in Majora's Mask is said to be inaccurate. Many have also complained that Majora's Mask unexpectedly crashes and freezes occasionally, again, caused by the inaccuracies of Nintendo's emulator. Aside from a few emulation glitches, there are advantages to these ports as well. The games all run at a higher resolution (640x480) due to running on the more powerful GameCube. Also, this edition is the only way to play these games in component video quality, as well as progressive-scan (480p). Virtually all reviews have stated that the games on this version sport a much cleaner, crisper look.

The flaws of this set do not affect the games themselves. However, when run under fan-made emulators, the games run far more accurately than under Nintendo's. The fan made emulators have had various bug and compatibility fixes made to them over several years, whereas Nintendo's emulator is seen by some as have being made very quickly.

Notes

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